Post by account_disabled on Jan 29, 2024 10:06:21 GMT 2
Pocketpair's new open-world survival game Palworld has enjoyed tremendous success since its recent early access launch on Xbox and PC, as well as Xbox Game Pass. Its creative combination of survival mechanics and base building with a combination of creature collection and fighting gameplay, which is basically "Pokemon with weapons", quickly became very popular, and the game now even broke 1 million simultaneous players and broke Steam records . But while Palworld has made progress on Valve's PC game client, players have noticed that the Xbox and Microsoft Store versions are currently missing features and fixes. Many, including myself, assumed that this was originally the number for an earlier version of Palworld on Xbox.
However, after joining the Fax Lists Pocketpair Discord Server to try and find more information, I saw some recent posts by its community manager Bucky that shed some light on things. They said that the version numbers between platforms can always be different because they are two different versions of the game, and the real reason the Xbox version doesn't have the features right now is because updates have to go through Microsoft's certification queue. "Applied on Steam, 2 days ago. On Xbox, sitting in the MS certification queue," Bucky wrote in a reply to a fan asking when the fix would go live. Then, in another reply to a post about feature parity: “Some of these things will take extra time… we're really at the mercy of certification.
We are working hard to speed this up." "Issues like missing game exit button etc are not the result of 'old builds', these are separate issues. In fact, Steam and Xbox will probably never have the same version numbers until the games are cross-compatible, as in moment they will be within the same game," they said in a longer statement . "Again, that doesn't mean Xbox is necessarily 'behind' or anything, they're just two different versions of the game because the Xbox architecture is different. " Palworld, Pal throws the Orb at Pal to catch it. Player about catching Pal with Pal Sphere. (Image credit: Pocketpair) So there you have it.
However, after joining the Fax Lists Pocketpair Discord Server to try and find more information, I saw some recent posts by its community manager Bucky that shed some light on things. They said that the version numbers between platforms can always be different because they are two different versions of the game, and the real reason the Xbox version doesn't have the features right now is because updates have to go through Microsoft's certification queue. "Applied on Steam, 2 days ago. On Xbox, sitting in the MS certification queue," Bucky wrote in a reply to a fan asking when the fix would go live. Then, in another reply to a post about feature parity: “Some of these things will take extra time… we're really at the mercy of certification.
We are working hard to speed this up." "Issues like missing game exit button etc are not the result of 'old builds', these are separate issues. In fact, Steam and Xbox will probably never have the same version numbers until the games are cross-compatible, as in moment they will be within the same game," they said in a longer statement . "Again, that doesn't mean Xbox is necessarily 'behind' or anything, they're just two different versions of the game because the Xbox architecture is different. " Palworld, Pal throws the Orb at Pal to catch it. Player about catching Pal with Pal Sphere. (Image credit: Pocketpair) So there you have it.